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remove lava fluid checks until lava is actually implemented

This commit is contained in:
p2r3
2025-08-27 15:23:17 +03:00
parent fcb214cc4c
commit 1c98f7a469

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@@ -704,7 +704,7 @@ void checkFluidUpdate (short x, uint8_t y, short z, uint8_t block) {
uint8_t fluid;
if (block >= B_water && block < B_water + 8) fluid = B_water;
else if (block >= B_lava && block < B_lava + 8) fluid = B_lava;
// else if (block >= B_lava && block < B_lava + 8) fluid = B_lava;
else return;
handleFluidMovement(x, y, z, fluid, block);