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fix typo in chat code

This commit is contained in:
p2r3
2025-08-22 02:28:18 +03:00
parent c9e404813d
commit 5a0f8fd376

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@@ -918,7 +918,7 @@ int sc_systemChat (int client_fd, char* message, uint16_t len) {
return 0;
}
// C->S Chat
// C->S Chat Message
int cs_chat (int client_fd) {
readString(client_fd);
@@ -947,7 +947,7 @@ int cs_chat (int client_fd) {
// Forward message to all connected players
for (int i = 0; i < MAX_PLAYERS; i ++) {
if (player_data[i].client_fd == -1) continue;
sc_systemChat(client_fd, (char *)recv_buffer, message_len + name_len + 3);
sc_systemChat(player_data[i].client_fd, (char *)recv_buffer, message_len + name_len + 3);
}
readUint64(client_fd); // Ignore timestamp