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implement respawning

This commit is contained in:
p2r3
2025-08-21 16:37:37 +03:00
parent 05f17399f5
commit 70c1fb0e7a
7 changed files with 159 additions and 66 deletions

View File

@@ -13,6 +13,7 @@ int cs_setPlayerRotation (int client_fd, float *yaw, float *pitch, uint8_t *on_g
int cs_setHeldItem (int client_fd);
int cs_clickContainer (int client_fd);
int cs_closeContainer (int client_fd);
int cs_clientStatus (int client_fd);
int sc_loginSuccess (int client_fd, uint8_t *uuid, char *name);
int sc_knownPacks (int client_fd);
@@ -39,6 +40,7 @@ int sc_setHeadRotation (int client_fd, int id, uint8_t yaw);
int sc_updateEntityRotation (int client_fd, int id, uint8_t yaw, uint8_t pitch);
int sc_damageEvent (int client_fd, int id, int type);
int sc_setHealth (int client_fd, uint8_t health, uint8_t food);
int sc_registries(int client_fd);
int sc_respawn (int client_fd);
int sc_registries (int client_fd);
#endif