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handle server list ping
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@@ -62,6 +62,9 @@ extern uint32_t rng_seed;
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extern uint16_t world_time;
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extern char motd[];
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extern uint8_t motd_len;
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extern uint16_t client_count;
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#pragma pack(push, 1)
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@@ -23,6 +23,7 @@ int cs_playerInput (int client_fd);
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int cs_playerCommand (int client_fd);
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// Clientbound packets
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int sc_statusResponse (int client_fd);
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int sc_loginSuccess (int client_fd, uint8_t *uuid, char *name);
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int sc_knownPacks (int client_fd);
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int sc_finishConfiguration (int client_fd);
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