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handle server list ping
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@@ -23,6 +23,7 @@ int cs_playerInput (int client_fd);
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int cs_playerCommand (int client_fd);
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// Clientbound packets
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int sc_statusResponse (int client_fd);
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int sc_loginSuccess (int client_fd, uint8_t *uuid, char *name);
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int sc_knownPacks (int client_fd);
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int sc_finishConfiguration (int client_fd);
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