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fix player entities desyncing on join sometimes

This commit is contained in:
p2r3
2025-09-13 20:06:25 +03:00
parent bad337a032
commit e3589a02f0
5 changed files with 43 additions and 21 deletions

View File

@@ -21,6 +21,7 @@ int cs_chat (int client_fd);
int cs_interact (int client_fd);
int cs_playerInput (int client_fd);
int cs_playerCommand (int client_fd);
int cs_playerLoaded (int client_fd);
// Clientbound packets
int sc_statusResponse (int client_fd);