forked from EXTERNAL/bareiron
centralize configuration options
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@@ -3,17 +3,6 @@
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#include <stdint.h>
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// For best performance, CHUNK_SIZE should be a power of 2
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#define CHUNK_SIZE 8
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// Terrain low point - should start a bit below sea level for rivers/lakes
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#define TERRAIN_BASE_HEIGHT 60
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// Center point of cave generation
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#define CAVE_BASE_DEPTH 24
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// Size of every major biome in multiples of CHUNK_SIZE
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// For best performance, should also be a power of 2
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#define BIOME_SIZE 64
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#define BIOME_RADIUS (BIOME_SIZE / 2)
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typedef struct {
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short x;
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short z;
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