forked from EXTERNAL/bareiron
fix up player flag descriptions
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@@ -132,11 +132,11 @@ typedef struct {
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// Usage depends on player's flags, see below
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// When no flags are set, acts as cursor item count
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uint8_t flagval_8;
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// 0x01 - attack cooldown
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// 0x01 - attack cooldown, uses flagval_8 as the timer
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// 0x02 - has not spawned yet
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// 0x04 - sneaking
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// 0x08 - sprinting
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// 0x10 - eating, makes extra8 act as eating timer
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// 0x10 - eating, makes flagval_16 act as eating timer
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// 0x20 - client not fully loaded
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uint8_t flags;
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} PlayerData;
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