forked from EXTERNAL/bareiron
create windows build script
* Create build.bat * Update build.bat * added error handling * changed error to match build.sh * update readme to mention windows build script --------- Co-authored-by: zyriu1 <Suvkq@hotmail.com> Co-authored-by: p2r3 <41925384+p2r3@users.noreply.github.com>
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@@ -15,8 +15,8 @@ For microcontrollers, see the section on **compilation** below.
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Before compiling, you'll need to dump registry data from a vanilla Minecraft server. Create a folder called `notchian` here, and put a Minecraft server JAR in it. Then, follow [this guide](https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Data_Generators) to dump all of the registries. Finally, run `build_registries.js` with `node`, `bun`, or `deno`.
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- To target Linux, install `gcc` and run `build.sh`
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- To target Windows, install `gcc` and run `build.bat`
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- To target an ESP variant, set up a PlatformIO project and clone this repository on top of it. See **Configuration** below for further steps.
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- There's currently no streamlined build process for Windows. Contributions in this area are welcome!
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## Configuration
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Configuring the server requires compiling it from its source code as described in the section above.
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28
build.bat
Normal file
28
build.bat
Normal file
@@ -0,0 +1,28 @@
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@echo off
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setlocal enabledelayedexpansion
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if not exist "%~dp0src\registries.h" (
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echo Error: 'include/registries.h' is missing.
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echo Please follow the 'Compilation' section of the README to generate it.
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pause
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exit /b 1
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)
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set "files="
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for /f "delims=" %%f in ('dir /b "%~dp0src\*.c" 2^>nul') do (
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set "files=!files! "%~dp0src%%f""
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)
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if "%files%"=="" (
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echo No C source files found in "%~dp0src".
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echo Add .c files to the src folder and try again.
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pause
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exit /b 1
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)
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if exist "%~dp0bareiron.exe" del /q "%~dp0bareiron.exe"
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gcc %files% -o "%~dp0bareiron.exe"
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if errorlevel 1 (
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echo Build failed.
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pause
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exit /b 1
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) else (
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echo Build succeeded: "%~dp0bareiron.exe"
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pause
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)
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