forked from EXTERNAL/bareiron
getrandomg
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@@ -40,14 +40,6 @@
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// Calculated from TIME_BETWEEN_TICKS
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#define TICKS_PER_SECOND ((float)1000000 / TIME_BETWEEN_TICKS)
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// Initial world generation seed, will be hashed on startup
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// Used in generating terrain and biomes
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#define INITIAL_WORLD_SEED 0xA103DE6C
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// Initial general RNG seed, will be hashed on startup
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// Used in random game events like item drops and mob behavior
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#define INITIAL_RNG_SEED 0xE2B9419
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// Size of each bilinearly interpolated area ("minichunk")
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// For best performance, CHUNK_SIZE should be a power of 2
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#define CHUNK_SIZE 8
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