handle player loading flag more cautiously

This commit is contained in:
p2r3
2025-08-29 23:33:25 +03:00
parent b2d0908879
commit 849adf0568
3 changed files with 18 additions and 3 deletions

View File

@@ -137,7 +137,7 @@ typedef struct {
// 0x04 - sneaking
// 0x08 - sprinting
// 0x10 - eating, makes flagval_16 act as eating timer
// 0x20 - client not fully loaded
// 0x20 - client loading, uses flagval_16 as fallback timer
uint8_t flags;
} PlayerData;