forked from EXTERNAL/bareiron
handle player loading flag more cautiously
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@@ -137,7 +137,7 @@ typedef struct {
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// 0x04 - sneaking
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// 0x08 - sprinting
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// 0x10 - eating, makes flagval_16 act as eating timer
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// 0x20 - client not fully loaded
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// 0x20 - client loading, uses flagval_16 as fallback timer
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uint8_t flags;
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} PlayerData;
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