send server brand during login

* send server brand to client

* send brand regardless of `0x02` being recieved by server or not

* send brand regardless of `0x02` being recieved by server or not
+ if statement to match previous lines

* ifdef check for brand sending

* commit main.c for ifdef check (i forgot)

* commit main.c for ifdef check (i forgot)

* change sc_pluginMessage to sc_sendPluginMessage

- added params to it for use in other cases
- other changes to fit PR reviews

* revert .gitignore

* revert unrelated changes

* send byte instead of varint for constant packet id

* gate declaration of brand string behind ifdef

* make logging consistent with codebase

---------

Co-authored-by: p2r3 <p2r3@p2r3.com>
This commit is contained in:
Bradlee Barnes
2025-09-13 11:22:06 +00:00
committed by GitHub
parent 2a9e443a8d
commit 969f7d3974
5 changed files with 37 additions and 0 deletions

View File

@@ -85,6 +85,10 @@ void handlePacket (int client_fd, int length, int packet_id, int state) {
if (cs_clientInformation(client_fd)) break;
if (sc_knownPacks(client_fd)) break;
if (sc_registries(client_fd)) break;
#ifdef SEND_BRAND
if (sc_sendPluginMessage(client_fd, "minecraft:brand", brand, brand_len)) break;
#endif
}
break;