add option to disable fluid calculation

This commit is contained in:
p2r3
2025-08-28 01:50:12 +03:00
parent b5d72f852e
commit b26e74c382
2 changed files with 16 additions and 10 deletions

View File

@@ -39,6 +39,8 @@
// broadcast based on the amount of players, reducing overhead for higher
// player counts. For very many players, makes movement look jittery.
#define SCALE_MOVEMENT_UPDATES_TO_PLAYER_COUNT
// If defined, calculates fluid flow when blocks are updated near fluids
#define DO_FLUID_FLOW
// If defined, logs unrecognized packet IDs
// #define DEV_LOG_UNKNOWN_PACKETS