forked from EXTERNAL/bareiron
add option to disable fluid calculation
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@@ -39,6 +39,8 @@
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// broadcast based on the amount of players, reducing overhead for higher
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// player counts. For very many players, makes movement look jittery.
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#define SCALE_MOVEMENT_UPDATES_TO_PLAYER_COUNT
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// If defined, calculates fluid flow when blocks are updated near fluids
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#define DO_FLUID_FLOW
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// If defined, logs unrecognized packet IDs
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// #define DEV_LOG_UNKNOWN_PACKETS
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