explicitly handle running out of player slots

This commit is contained in:
p2r3
2025-08-27 15:31:09 +03:00
parent 035be84850
commit b7234ab31e
4 changed files with 14 additions and 1 deletions

View File

@@ -40,5 +40,6 @@ BlockChange block_changes[20000];
int block_changes_count = 0;
PlayerData player_data[MAX_PLAYERS];
int player_data_count = 0;
MobData mob_data[MAX_MOBS];