forked from EXTERNAL/bareiron
implement chests
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@@ -43,4 +43,6 @@ void spawnMob (uint8_t type, short x, uint8_t y, short z, uint8_t health);
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void hurtEntity (int entity_id, int attacker_id, uint8_t damage_type, uint8_t damage);
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void handleServerTick (int64_t time_since_last_tick);
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void broadcastChestUpdate (int origin_fd, uint8_t *storage_ptr, uint16_t item, uint8_t count, uint8_t slot);
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#endif
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