forked from EXTERNAL/bareiron
implement basic support for mobs
This commit is contained in:
@@ -15,10 +15,19 @@
|
||||
#define true 1
|
||||
#define false 0
|
||||
|
||||
// TCP port, Minecraft's default is 25565
|
||||
#define PORT 25565
|
||||
// How many players to keep in memory, NOT the amount of concurrent players
|
||||
// Even when offline, players who have logged on before take up a slot
|
||||
#define MAX_PLAYERS 16
|
||||
// How many mobs to allocate memory for
|
||||
#define MAX_MOBS (MAX_PLAYERS)
|
||||
// Server game mode: 0 - survival; 1 - creative; 2 - adventure; 3 - spectator
|
||||
#define GAMEMODE 0
|
||||
// Max render distance, determines how many chunks to send
|
||||
#define VIEW_DISTANCE 2
|
||||
// Time between server ticks in microseconds (default = 2s)
|
||||
#define TIME_BETWEEN_TICKS 2000000
|
||||
// How many visited chunks to "remember"
|
||||
// The server will not re-send chunks that the player has recently been in
|
||||
#define VISITED_HISTORY 4
|
||||
@@ -77,6 +86,13 @@ typedef struct {
|
||||
uint8_t craft_count[9];
|
||||
} PlayerData;
|
||||
|
||||
typedef struct {
|
||||
uint8_t type;
|
||||
short x;
|
||||
uint8_t y;
|
||||
short z;
|
||||
} MobData;
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
extern BlockChange block_changes[20000];
|
||||
@@ -84,4 +100,6 @@ extern int block_changes_count;
|
||||
|
||||
extern PlayerData player_data[MAX_PLAYERS];
|
||||
|
||||
extern MobData mob_data[MAX_MOBS];
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user