fix chunks sometimes not loading after unclean shutdown

This commit is contained in:
p2r3
2025-09-14 14:59:13 +03:00
parent 925b841e95
commit e7e9d307e6

View File

@@ -47,6 +47,7 @@ int getClientIndex (int client_fd) {
return -1;
}
// Restores player data to initial state (fresh spawn)
void resetPlayerData (PlayerData *player) {
player->health = 20;
player->hunger = 20;
@@ -66,16 +67,26 @@ void resetPlayerData (PlayerData *player) {
}
}
// Assigns the given data to a player_data entry
int reservePlayerData (int client_fd, uint8_t *uuid, char *name) {
for (int i = 0; i < MAX_PLAYERS; i ++) {
// Found existing player entry (UUID match)
if (memcmp(player_data[i].uuid, uuid, 16) == 0) {
// Set network file descriptor and username
player_data[i].client_fd = client_fd;
memcpy(player_data[i].name, name, 16);
// Flag player as loading
player_data[i].flags |= 0x20;
player_data[i].flagval_16 = 0;
memcpy(player_data[i].name, name, 16);
// Reset their recently visited chunk list
for (int j = 0; j < VISITED_HISTORY; j ++) {
player_data[i].visited_x[j] = 32767;
player_data[i].visited_z[j] = 32767;
}
return 0;
}
// Search for unallocated player slots
uint8_t empty = true;
for (uint8_t j = 0; j < 16; j ++) {
if (player_data[i].uuid[j] != 0) {
@@ -83,6 +94,7 @@ int reservePlayerData (int client_fd, uint8_t *uuid, char *name) {
break;
}
}
// Found free space for a player, initialize default parameters
if (empty) {
if (player_data_count >= MAX_PLAYERS) return 1;
player_data[i].client_fd = client_fd;
@@ -117,11 +129,6 @@ void handlePlayerDisconnect (int client_fd) {
if (player_data[i].client_fd != client_fd) continue;
// Mark the player as being offline
player_data[i].client_fd = -1;
// Reset their recently visited chunk list
for (int j = 0; j < VISITED_HISTORY; j ++) {
player_data[i].visited_x[j] = 32767;
player_data[i].visited_z[j] = 32767;
}
// Prepare leave message for broadcast
uint8_t player_name_len = strlen(player_data[i].name);
strcpy((char *)recv_buffer, player_data[i].name);