forked from EXTERNAL/bareiron
change default y value to a more sensible number
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@@ -47,7 +47,7 @@ void resetPlayerData (PlayerData *player) {
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player->hunger = 20;
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player->x = 8;
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player->z = 8;
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player->y = 0;
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player->y = 80;
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player->flags |= 0x02;
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player->grounded_y = 0;
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for (int i = 0; i < 41; i ++) {
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