fix compilation error on label syntax quirk

This commit is contained in:
p2r3
2025-09-13 00:10:26 +03:00
parent fddef798e3
commit efac4c125d

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@@ -427,13 +427,14 @@ void handlePacket (int client_fd, int length, int packet_id, int state) {
if (state == STATE_PLAY) cs_playerInput(client_fd); if (state == STATE_PLAY) cs_playerInput(client_fd);
break; break;
case 0x2B: // Player Loaded case 0x2B: { // Player Loaded
PlayerData *player; PlayerData *player;
if (getPlayerData(client_fd, &player)) break; if (getPlayerData(client_fd, &player)) break;
// Clear "client loading" flag and fallback timer // Clear "client loading" flag and fallback timer
player->flags &= ~0x20; player->flags &= ~0x20;
player->flagval_16 = 0; player->flagval_16 = 0;
break; break;
}
case 0x34: case 0x34:
if (state == STATE_PLAY) cs_setHeldItem(client_fd); if (state == STATE_PLAY) cs_setHeldItem(client_fd);