forked from EXTERNAL/bareiron
add more mob types
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@@ -28,8 +28,8 @@
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#define GAMEMODE 0
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// Max render distance, determines how many chunks to send
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#define VIEW_DISTANCE 2
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// Time between server ticks in microseconds (default = 2s)
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#define TIME_BETWEEN_TICKS 2000000
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// Time between server ticks in microseconds (default = 1s)
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#define TIME_BETWEEN_TICKS 1000000
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// How many visited chunks to "remember"
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// The server will not re-send chunks that the player has recently been in
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#define VISITED_HISTORY 4
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@@ -51,7 +51,7 @@ extern uint8_t recv_buffer[256];
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extern uint32_t world_seed;
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extern uint32_t rng_seed;
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extern uint64_t world_time;
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extern uint16_t world_time;
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extern uint16_t client_count;
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