* Added shearing sheeps
* Added empty line
* Changed comment in MobData to say what the middle 1 bit is used for
* Replaced if statements with a switch statement and early returns
* Send mob metadata to players that join
* Fixed mob metadata getting freed when exiting the switch statement
* remove currently unnecessary check
* use bitwise and in place of modulo
* style nitpicks
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Co-authored-by: p2r3 <p2r3@p2r3.com>
* add winsock2 to globals.c
* add winsocket2 compatibility to main function
* add winsocket2 to packets.c
* and winsocket2 to procedures.c
* add winsocket 2 compatibility to tools.c
* add winsocket2 to varnum.c
* add mingw64 linker options to build.sh
* fix build
* style nitpicks
* remove old_fd
* update compilation instructions for windows
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Co-authored-by: p2r3 <41925384+p2r3@users.noreply.github.com>
* send server brand to client
* send brand regardless of `0x02` being recieved by server or not
* send brand regardless of `0x02` being recieved by server or not
+ if statement to match previous lines
* ifdef check for brand sending
* commit main.c for ifdef check (i forgot)
* commit main.c for ifdef check (i forgot)
* change sc_pluginMessage to sc_sendPluginMessage
- added params to it for use in other cases
- other changes to fit PR reviews
* revert .gitignore
* revert unrelated changes
* send byte instead of varint for constant packet id
* gate declaration of brand string behind ifdef
* make logging consistent with codebase
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Co-authored-by: p2r3 <p2r3@p2r3.com>