forked from EXTERNAL/bareiron
implement recv_buffer size limit and input validation
* Implement recv_buffer size limit and input validation * Add readLengthPrefixedData helper and refactor some read flows * Change error to be more accurate * Add newline to error message * fix long chat messages kicking clients * style nitpicks --------- Co-authored-by: p2r3 <p2r3@p2r3.com> Co-authored-by: p2r3 <41925384+p2r3@users.noreply.github.com>
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@@ -102,6 +102,9 @@
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// clients from Keep Alive packets.
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#define NETWORK_TIMEOUT_TIME 15000000
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// Size of the receive buffer for incoming string data
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#define MAX_RECV_BUF_LEN 256
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// If defined, sends the server brand to clients. Doesn't do much, but will
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// show up in the top-left of the F3/debug menu, in the Minecraft client.
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// You can change the brand string in the "brand" variable in src/globals.c
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@@ -32,7 +32,9 @@ int64_t readInt64 (int client_fd);
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float readFloat (int client_fd);
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double readDouble (int client_fd);
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ssize_t readLengthPrefixedData (int client_fd);
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void readString (int client_fd);
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void readStringN (int client_fd, uint32_t max_length);
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uint32_t fast_rand ();
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uint64_t splitmix64 (uint64_t state);
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@@ -29,7 +29,7 @@
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#endif
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ssize_t recv_count;
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uint8_t recv_buffer[256] = {0};
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uint8_t recv_buffer[MAX_RECV_BUF_LEN] = {0};
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uint32_t world_seed = INITIAL_WORLD_SEED;
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uint32_t rng_seed = INITIAL_RNG_SEED;
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@@ -658,10 +658,8 @@ int cs_clickContainer (int client_fd) {
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count = (uint8_t)readVarInt(client_fd);
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// ignore components
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tmp = readVarInt(client_fd);
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recv_all(client_fd, recv_buffer, tmp, false);
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tmp = readVarInt(client_fd);
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recv_all(client_fd, recv_buffer, tmp, false);
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readLengthPrefixedData(client_fd);
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readLengthPrefixedData(client_fd);
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if (count > 0 && apply_changes) {
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*p_item = item;
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@@ -691,10 +689,8 @@ int cs_clickContainer (int client_fd) {
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player->flagval_16 = readVarInt(client_fd);
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player->flagval_8 = readVarInt(client_fd);
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// ignore components
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tmp = readVarInt(client_fd);
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recv_all(client_fd, recv_buffer, tmp, false);
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tmp = readVarInt(client_fd);
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recv_all(client_fd, recv_buffer, tmp, false);
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readLengthPrefixedData(client_fd);
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readLengthPrefixedData(client_fd);
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} else {
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player->flagval_16 = 0;
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player->flagval_8 = 0;
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@@ -1117,7 +1113,8 @@ int sc_systemChat (int client_fd, char* message, uint16_t len) {
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// C->S Chat Message
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int cs_chat (int client_fd) {
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readString(client_fd);
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// To be safe, cap messages to 32 bytes before the buffer length
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readStringN(client_fd, 224);
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PlayerData *player;
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if (getPlayerData(client_fd, &player)) return 1;
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@@ -1125,12 +1122,6 @@ int cs_chat (int client_fd) {
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size_t message_len = strlen((char *)recv_buffer);
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uint8_t name_len = strlen(player->name);
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// To be safe, cap messages to 32 bytes before the buffer length
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if (message_len > 224) {
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recv_buffer[224] = '\0';
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message_len = 224;
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}
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if (recv_buffer[0] != '!') { // Standard chat message
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// Shift message contents forward to make space for player name tag
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37
src/tools.c
37
src/tools.c
@@ -217,12 +217,45 @@ double readDouble (int client_fd) {
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return output;
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}
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// Receive length prefixed data with bounds checking
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ssize_t readLengthPrefixedData (int client_fd) {
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uint32_t length = readVarInt(client_fd);
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if (length >= MAX_RECV_BUF_LEN) {
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printf("ERROR: Received length (%u) exceeds maximum (%u)\n", length, MAX_RECV_BUF_LEN);
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disconnectClient(&client_fd, -1);
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recv_count = 0;
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return 0;
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}
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return recv_all(client_fd, recv_buffer, length, false);
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}
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// Reads a networked string into recv_buffer
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void readString (int client_fd) {
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uint32_t length = readVarInt(client_fd);
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recv_count = recv_all(client_fd, recv_buffer, length, false);
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recv_count = readLengthPrefixedData(client_fd);
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recv_buffer[recv_count] = '\0';
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}
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// Reads a networked string of up to N bytes into recv_buffer
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void readStringN (int client_fd, uint32_t max_length) {
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// Forward to readString if max length is invalid
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if (max_length >= MAX_RECV_BUF_LEN) {
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readString(client_fd);
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return;
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}
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// Attempt to read full string within maximum
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uint32_t length = readVarInt(client_fd);
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if (max_length > length) {
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recv_count = recv_all(client_fd, recv_buffer, length, false);
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recv_buffer[recv_count] = '\0';
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return;
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}
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// Read string up to maximum, dump the rest
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recv_count = recv_all(client_fd, recv_buffer, max_length, false);
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recv_buffer[recv_count] = '\0';
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uint8_t dummy;
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for (uint32_t i = max_length; i < length; i ++) {
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recv_all(client_fd, &dummy, 1, false);
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}
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}
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uint32_t fast_rand () {
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rng_seed ^= rng_seed << 13;
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