forked from EXTERNAL/bareiron
support syncing to flash on esp-idf via littlefs
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@@ -38,11 +38,18 @@
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// How many player-made block changes to allow
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// Determines the fixed amount of memory allocated to blocks
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#define MAX_BLOCK_CHANGES 20000
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// If defined, writes and reads world data to/from disk (PC only).
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// If defined, writes and reads world data to/from disk (or flash).
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// This is a synchronous operation, and can cause performance issues if
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// frequent random disk access is slow. Data is still stored in and
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// accessed from memory - reading from disk is only done on startup.
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// When targeting ESP-IDF, LittleFS is used to manage flash reads and
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// writes. Consider increasing DISK_SYNC_INTERVAL if wear is a concern.
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#define SYNC_WORLD_TO_DISK
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// The minimum interval (in microseconds) at which certain data is written
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// to disk/flash. Bounded on the low end by TIME_BETWEEN_TICKS. Currently
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// only applies to player data. Block changes are written as soon as they
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// are made, but in much smaller portions.
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#define DISK_SYNC_INTERVAL 15000000
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// If defined, scales the frequency at which player movement updates are
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// broadcast based on the amount of players, reducing overhead for higher
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// player counts. For very many players, makes movement look jittery.
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@@ -3,7 +3,7 @@
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#include "globals.h"
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#if defined(SYNC_WORLD_TO_DISK) && !defined(ESP_PLATFORM)
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#ifdef SYNC_WORLD_TO_DISK
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int initSerializer ();
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void writeBlockChangesToDisk (int from, int to);
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void writeChestChangesToDisk (uint8_t *storage_ptr, uint8_t slot);
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@@ -1,18 +1,44 @@
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#include "globals.h"
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#if defined(SYNC_WORLD_TO_DISK) && !defined(ESP_PLATFORM)
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#ifdef SYNC_WORLD_TO_DISK
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef ESP_PLATFORM
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#include "esp_littlefs.h"
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#define FILE_PATH "/littlefs/world.bin"
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#else
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#include <stdio.h>
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#define FILE_PATH "world.bin"
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#endif
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#include "tools.h"
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#include "registries.h"
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#include "serialize.h"
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int64_t last_disk_sync_time = 0;
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// Restores world data from disk, or writes world file if it doesn't exist
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int initSerializer () {
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last_disk_sync_time = get_program_time();
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#ifdef ESP_PLATFORM
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esp_vfs_littlefs_conf_t conf = {
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.base_path = "/littlefs",
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.partition_label = "littlefs",
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.format_if_mount_failed = true,
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.dont_mount = false
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};
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esp_err_t ret = esp_vfs_littlefs_register(&conf);
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if (ret != ESP_OK) {
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printf("LittleFS error %d\n", ret);
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perror("Failed to mount LittleFS. Aborting.");
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return 1;
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}
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#endif
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// Attempt to open existing world file
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FILE *file = fopen("world.bin", "rb");
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FILE *file = fopen(FILE_PATH, "rb");
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if (file) {
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// Read block changes from the start of the file directly into memory
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@@ -44,7 +70,7 @@ int initSerializer () {
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printf("No \"world.bin\" file found, creating one...\n\n");
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// Try to create the file in binary write mode
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file = fopen("world.bin", "wb");
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file = fopen(FILE_PATH, "wb");
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if (!file) {
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perror(
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"Failed to open \"world.bin\" for writing.\n"
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@@ -83,13 +109,14 @@ int initSerializer () {
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}
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return 0;
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}
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// Writes a range of block change entries to disk
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void writeBlockChangesToDisk (int from, int to) {
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// Try to open the file in rw (without overwriting)
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FILE *file = fopen("world.bin", "r+b");
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FILE *file = fopen(FILE_PATH, "r+b");
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if (!file) {
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perror("Failed to open \"world.bin\". Block updates have been dropped.");
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return;
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@@ -116,8 +143,12 @@ void writeBlockChangesToDisk (int from, int to) {
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// Writes all player data to disk
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void writePlayerDataToDisk () {
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// Skip this write if enough time hasn't passed since the last one
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if (get_program_time() - last_disk_sync_time < DISK_SYNC_INTERVAL) return;
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last_disk_sync_time = get_program_time();
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// Try to open the file in rw (without overwriting)
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FILE *file = fopen("world.bin", "r+b");
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FILE *file = fopen(FILE_PATH, "r+b");
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if (!file) {
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perror("Failed to open \"world.bin\". Player updates have been dropped.");
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return;
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