forked from EXTERNAL/bareiron
fix clearing wrong slots when closing crafting table
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@@ -653,7 +653,7 @@ int cs_closeContainer (int client_fd) {
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player->craft_items[i] = 0;
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player->craft_count[i] = 0;
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uint8_t client_slot = serverSlotToClientSlot(window_id, 41 + i);
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if (client_slot != 255) sc_setContainerSlot(player->client_fd, 0, client_slot, 0, 0);
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if (client_slot != 255) sc_setContainerSlot(player->client_fd, window_id, client_slot, 0, 0);
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}
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return 0;
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@@ -172,6 +172,8 @@ uint8_t clientSlotToServerSlot (int window_id, uint8_t slot) {
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int givePlayerItem (PlayerData *player, uint16_t item, uint8_t count) {
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if (item == 0 || count == 0) return 0;
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uint8_t slot = 255;
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uint8_t stack_size = getItemStackSize(item);
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