fix clearing wrong slots when closing crafting table

This commit is contained in:
p2r3
2025-08-24 15:31:37 +03:00
parent ec83594f26
commit 82eed6be9e
2 changed files with 3 additions and 1 deletions

View File

@@ -172,6 +172,8 @@ uint8_t clientSlotToServerSlot (int window_id, uint8_t slot) {
int givePlayerItem (PlayerData *player, uint16_t item, uint8_t count) {
if (item == 0 || count == 0) return 0;
uint8_t slot = 255;
uint8_t stack_size = getItemStackSize(item);